Final Fantasy 7 Rebirth’s card game Queen’s Blood is every bit as good as the Rebirth itself.

I have a pet conspiracy theory.

The greatest minds in card game design don’t work at Wizards of the Coast Magic: the meeting or at Ravensburger for the Disney-themed breakthrough hit Lorcana. But somehow, through some uncanny pact with the collectible card game gods, Square Enix has managed to take the greatest minds in card game design and lock them in a vault for the past 30 years. let it work on Final fantasy mini games with cards. That’s the best explanation I can think of for how good Final Fantasy VII Rebirth‘s Queen’s Blood card game is.

This mini-game almost overshadowed my enjoyment Rebirth itself is a game that a number of critics say is possibly the best game of this generation. I wasn’t surprised when I saw it all for the first time RebirthNobuo Uematsu’s open world is presented to me in clear and beautiful high definition, while an orchestral rendition of Nobuo Uematsu’s main theme Final fantasy VII started playing. But I did that when I played my first Queen’s Blood match, because I knew it Final Fantasy VIII predecessor Triple Triad, this game would confuse me.

Queen’s Blood is a bit difficult to summarize succinctly, but I’ll do my best. It is a game in which you and your opponent place cards on a grid of 5 x 3 tiles. Each card has a point value and an icon that indicates which tiles on the board the card affects, in relation to its position.

For example, based on the image above, the Levrikon card affects the tiles to the right and directly below it, while the Security Officer affects tiles in every cardinal direction around the card. But what exactly does ‘influence’ mean?

Each card has a prize represented as pawns, and you need at least one pawn on a tile to place a card there. Placing a Levikon next to an empty tile adds a pawn there, allowing you to play a one-time card on the new field. Or placing a Levrikon next to a tile that already has a pawn on it adds another pawn, allowing a two-cost card to be placed there.

Follow me so far? Here’s an example of a match to better illustrate Queen’s Blood in action.

Even the music is a blast.

The cards you place on the board can open up new spaces so you can play more cards, increase the ability to play higher value cards, improve or debuff cards already on a tile, or create a to take over a tile controlled by your opponent.

Finally, each card is worth a certain number of points, which are added to each row of the game board. Whoever has the highest points total in a row gets those points added to their final score – and the person with the highest number of points wins.

Wow, that was a lot. I was intimidated at first too, but after a few instructional games it became a little easier to pick it up.

And then I didn’t put it down.

What I liked about Queen’s Blood is how the game slowly expands the strategic options for the player by introducing more cards with interesting abilities. In addition to the basic ability to open cards, there are cards that can debuff others, lower their point value, or destroy them completely; there are cards that fill empty spaces, overwhelm your opponent or take away a strategic tile; and then there are cards that are little more than bombs that do nothing special except “be big and worth a ton of points.”

Playing Queen’s Blood reflected my journey of learning and improving Magic: the meeting. As I collected new cards, a simply brutal victory wasn’t enough to satisfy me. I no longer just had to win. I also needed my decks to deny my opponent the opportunity to even play – a strategic blue mana Magic players are very familiar with it.

Another great aspect of Queen’s Blood is the way the game is woven into the story. In the previous Final fantasy games, mini-games are usually additional content, and just to be clear, so is Queen’s Blood – it’s not required, if that’s your thing. But as you build your Queen’s Blood rank, the opponents you encounter offer an interesting level of depth Rebirth‘s total story.

There is an optional Queen’s Blood tournament you can participate in so you can play against your party members or characters you’ve met before remake, who will comment on Cloud’s journey so far. Late in the game there is a very interesting opponent whose mere existence changed the way I perceived one of the driving forces behind the game’s plot.

Queen’s Blood feels like the spiritual successor to Triple Triad, Final Fantasy VIII‘s collectible card mini-game that was so beloved, Square Enix included it Final Fantasy XIV while thousands of people put up with the terribly reviewed Final Fantasy Portal app just to play. It is, bar none, the best card game Final fantasy has ever made, and Queen’s Blood feels like the long-awaited, long-awaited next step in Triple Triad’s evolution.

Please, Square, put this game on mobile so I can play against my friends.

Final Fantasy VII Rebirth will be released on February 29 on PlayStation 5.

Leave a Reply

Your email address will not be published. Required fields are marked *